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Learning Programming should be fun

Age appropriate and engaging classes to teach students programming skills  

Here the students will explore the world of Programming & Game Design and learn to think like Software Engineers and Game Developers.  The Classes and Camps for programmers range from Scratch Jr for young beginners to advanced languages like Robot C, C, Java, Python, HTML, JavaScript and also to Mobile App Development for advanced programmers. For the passionate game designers, we explore the the world of 3D game development on Unity as well as program in Minecraft.

Children love to play video games. Why not show them how to create their own games instead and channel their interest and creativity!  Learning is fun because the visual programming allows kids to rapidly transform ideas into actual programs by connecting blocks. Guided projects are given to the kids and once they are proficient, they can apply what they've learned and build their own unique games. Video game based learning and traditional methods don’t need to be mutually exclusive. Game based learning complements the shortcomings of traditional teaching in many ways.

Programming Certification Courses

  • PYTHON :-  INTRO. INTERMEDIATE. FOR ROBOTICS

  • CYBERSECURITY ;  JAVA PROGRAMMING

  • APP INVENTOR

  • MINECRAFT 'STEAMING GAMING'

  • GAME DESIGN & SCRATCH

Python Programming

Python is a programming language that is suitable for beginners. It is easy to read and write. Students learn the Syntax which is the basic set of rules that programming languages use. These rules are Python’s equivalent of grammar and punctuation. Python’s syntax is necessary for structuring a program so that the computer can understand the instructions the programmer is giving it.

Python Programming Intro

Students start with the basics of Python programming language which is one of the widely-used programming languages in the industry today. The introductory course focuses on object-oriented principles, data structures, conditionals, recursions, code readability, compilers vs. interpreters, and leading students to be able to express concepts in fewer lines of code.

Python Programming Intermediate 1

Students learn about object-oriented classes, data structures like Linked Lists and learn to implement different algorithms like Bubble sorts, recursion, size ratio/file density, efficiency coding structures vs. security coding structures, and a review and strengthening of foundational topics.

Python Programming Intermediate 2

The next level in our popular Python curriculum. This course will be called Python Intermediate II but students will mainly focus on DB Queries and Net programming in Python.

Net programming is about developing and managing a virtualized multiplayer server instance. Students will be introduced to the basics of how to set up the multiplayer server and program various clients that connect to the server. Using Unity Plugins and Python, students will also create their own 3D games and be able to play with their classmates using the virtual server that they develop themselves. Real-world applications of net programming include popular games such as Fortnite and Minecraft.

Python Programming for Robotics

If the children had worked with Robots like NxT or EV3 in the past, you would know that they wrote programs in "block code" which is a predefined set of functions provided by the Robotics software.
With Python for Robotics, children learn to write ACTUAL CODE in Python to make Robots work for them. This allows the students to go past what "block code" provides and for them to be able to implement and execute more complex functions that are customizable and fully functional.

This is where the rubber meets the road - where our students are building real time applications in the world of robotics. We can extend it to AI too but we start with Robotics.

Children love to play video games. Why not show them how to create their own games instead and channel their interest and creativity!


Learning is fun because the visual programming allows kids to rapidly transform ideas into actual programs by connecting blocks. Guided projects are given to the kids and once they are proficient, they can apply what they've learned and build their own unique games. Video game based learning and traditional methods don’t need to be mutually exclusive. Game based learning complements the shortcomings of traditional teaching in many ways.


See the other courses that we offer at Ashburn

CHANTILLY CAMPS
Science & Engineering

This tracks explores the world of STEM - giving a strong foundation to build on in the area of Physics, Technology and Engineering. Classes and Camps such as Early STEM, Intermediate STEM, Bridge Engineering, Pneumatics, Renewable Energy, Life Sciences, Rocket Science and Engineering, etc give a beginner as well as an advanced learner to reinforce their concepts and create their own unique models with hands-on building challenges.

ROBOTICS

This tracks explores the world of Robotics - whether it is with Legos or with several new Robot blocks that we have. Classes and Camps in this track allow learners to not only build the robots but also program them so that the robots perform the actions that they are designed to do. Several challenge problems (including some from advanced Robotics Competitions like FLL and Vex) are given to students for them to ideate and solve and implement.

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